Elaim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and wears a robe, a symbol of his god around his neck, and a bow on his belt. His blonde hair is matted, messy, and big. This green eyed easterner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: The child of a Weaver, who enjoyed hunting, Elaim was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Lilli Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tan trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She is an epitome of beauty. She has shaved her head bald. Her amber unseeing eyes seem to look past you.
Personality: This woman loves singing and to teach people singing more than just about anything. She is lazy, self-centered, vain, and jealous.
History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud
Ideals: Artistic. Flaws: Disease, Selfish. Bonds: Attractive, Nature. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Pallabar Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear blue tank tops with grey pants. His brown hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal poetry training, and achieved minor success. He was granted necromantic powers by his dying brother.
Motivation: His religion dominates his actions; and to find somewhere to settle down
Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Religious. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Therlin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case, marred by sweets. She has slicked back golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Spice Merchant business at a young age. She was an athlete and attended two major summer competitions. She never won. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her absent mother; and doesn't want to be a spice merchant and was forced into it by her family
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 7000 cp. 1 Minor magic item.
Yurgunn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly scythes and sais. Her white hair is wavy and long. Her gray eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Disciplined. Bonds: Attractive, Criminal record, In love, Rich. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Elysande Digby, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears baggy grey pantaloons and a brown scarf, marred by chocolates. Her hair is short and brown. She has several tiny amber earrings on each ear.
Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Elysande was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Elysande's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Religious. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Blue quartz (5 gp).
Sethrekar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gold crest is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Logical. Flaws: Secretive. Bonds: Poor. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. 1 Masterwork Uncommon Weapon.
Vassago Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His blue hair is slicked back into a classic pompadour. He has red eyes and a green hat with a black feather.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Shy. Bonds: Slave, Criminal record, Rich. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 5 (-3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Don Altham, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Baker father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
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