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NPC Generator

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Advanced [show]


Delre Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, and carries tridents. Her hair is white and curly. She wears crescent spectacles with a black brim.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She has drifted from career to career and currently works as a Miner.

Motivation: Wants to have a good time and be beloved; and expand her business

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Delre Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp. A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She wears her brown hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can't help but pocket interesting objects she comes across

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. After months of barely getting by, Audhild managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Audhild Morigak, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 sp.


Social Check DCs


Gerald Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Gerald Clifford, Male Human Sorcerer 2
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 18 (+4)7 (-2)
Skills Intimidation +0, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1200 sp.


Social Check DCs


Guy Bradley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Logical. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Guy Bradley, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 17 (+3)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Yevelda Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She also has developed a complete distrust of the Engraver profession.

History: Yevelda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She has worked as a Sellsword like her father before her.

Motivation: Nothing but the best is good enough for her; and wants to open a new tavern

Ideals: Impeccable. Bonds: Attractive, Job, Poor, Nature. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Yevelda Camden, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Merla Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman is generally well dressed albeit a few years behind the times. She wears her silver hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Merla was born with her father's beautiful face. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Flaws: Fearful. Bonds: Attractive, Enemies, Family. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Merla Appleblossom, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)9 (-1) 13 (+1)8 (-1)
Skills Deception +1, History +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Aura Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His fur is short and gray. His green eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Aura was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Aura Treat, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Edge Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her orange fur is heavily combed to the left. Her eyes are hazel and beady.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.

History: Edge hails from a village terrorized by dire rats. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she wants revenge against dire rats

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Enemies, Slave. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Edge Of Ivory, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is long and unkept. He wears an eyepatch.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trym was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Trym Ramsey, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Onyx (20 gp). 1 Banded mail.


Social Check DCs

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