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NPC Generator

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Advanced [show]


Foxilon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He has no hair. He is baby faced.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: He got into the Interpreter business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly, Insane, Fearful. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Foxilon Stoutbridge, Male Halfling Sorcerer 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Arjhan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His gold crest is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: He got into the Servant business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Slave. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Arjhan Esstyrlynn, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mara Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear violet pants and tee shirts. She is muscular with a powerful set of arms. Sporting a brown mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. Her necromantic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Mara Xiloscient, Female Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2400 sp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 2 Tanglefoot bags.


Social Check DCs


Nil Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his white robe and has his crossbow always slung over his shoulder. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Nil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his dancing dream.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic, Persistence. Flaws: Ugly, Addict, Mundane. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Nil Dalton, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Rosalind Carlyle, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many tan ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy, Insomniac. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Rosalind Carlyle, Female Human Sorcerer 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan tunic with brown highlights, and long white pants that bunch up around his shoes. His whole body is exceptionally muscular. He is bald on top and has large red tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Immeral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Antagonistic, Depressed. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Immeral Qualanthri, Male Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points -1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 4 (-3)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp.


Social Check DCs


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with Stetson hat. His hair is long and golden with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Fonkin was born in the south. At a young age he loved to build and create. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Fonkin's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fonkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Fonkin Beren, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Aquan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Akmen Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His dark red hair, when down, is lengthy. His fierce gold eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Half-Orc compassion; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Akmen Knack, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Amethyst (70 gp).


Social Check DCs


Farideh Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black crest is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to have a good time and be beloved; and she is terrified, and will act out of fear

Ideals: Opinionated, Gifted, Optimist. Flaws: Fearful. Bonds: Has a crush. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Farideh Baharoosh, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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