Vanuath Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Vanuath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Mentor, Immigrant. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Eldon Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mayor. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His father raised him in a mountain cabin. Eldon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and revenge
Flaws: Ugly, Insomniac. Bonds: Religious, Nature, Enemies. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Half-Plate.
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy blue pantaloons and a white scarf. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length auburn hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Mentor. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp.
Burana Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her silver crest has been sun bleached extensively. Her eyes are gold and beady.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is an amazing painter.
History: The child of a Tanner, who enjoyed hunting, Burana was taken on many hunting expeditions. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Debt. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 4 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Osah Soft, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is long and unkept. Her red eyes dart from person to person.
Personality: Osah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Osah lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has achieved small success as a Merchant.
Motivation: Marry her brother to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 250 gp. 2 Alchemist’s fire.
Purban Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Terse. Bonds: Family, Job. Occupation: Gardener
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 20 (+5) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d6-3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3000 cp.
Mumpena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is matted, messy, and big. She has several tiny topaz earrings on each ear.
Personality: She likes to make people angry or surprised. She is obsessed with her god.
History: Mumpena lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Interpreter, and she later adopted a second son.
Motivation: She is greedy; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Family. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Eleanor Alby, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has wavy blonde hair. Her brown eyes peer out from beneath her deerstalker brown hat.
Personality: She acts crazy and hedonistic. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Military, Slave. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Koth Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports black clothing, slightly heavier than average wear. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 6 years old his parents immigrated from the south. Koth was born on a far southern forest where he grew up under the tutelage of his father, an expert Map Maker. He left for the south, certain he would find work there.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
