Huru Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black shirt with thin violet vertical stripes and blue pants. Her long red hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it.
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1500 sp.
Geva Dalton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Nature. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears a wide-brimmed hat to hide his balding. His amber unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Tree embodies much of what other species detest in the Tabaxis. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Artistic. Flaws: Disease, Antagonistic, Shy. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Trail Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her black fur is kept up in a ponytail inside a small hat. She has several tiny amber earrings on each ear.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Trail was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Bonds: Rich, Family, Has a crush, Religious. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Helen Beckwith, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She sports auburn long hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She became a Engraver soon after.
Motivation: To protect her home.
Flaws: Mundane. Bonds: Poor, Guardian, Immigrant, Job. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Theobald Wellington, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He wears his brown hair up in a very large beehive style do. His hazel eyes dart from person to person.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Theobald studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Many dire rats want him driven away; and wants a kiss
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Enemies, Has a crush. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Gimurt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is brown and very short. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.
History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: To prove his worth to the world; and to be a junk dealer again
Flaws: Sensitive, Impulsive. Bonds: Poor, Job. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp. Black star sapphire (600 gp). 1 Climber’s kit.
Tiaathque Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a yellow poncho over her likewise colored trousers and shirt. She is bristling with hidden weapons, mostly monstrous two handed axes and halberds. Her chestnut hair is thinning but still full. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is an amazing painter.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Criminal record, Rich. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Katherine Stratford, Female Human [Permalink]
Personal [hide]
Description: A 5'3" eastern woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her silver hair is wavy and long. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Religious. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Thieves’ tools.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

