Valida Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright grey dresses and hats. Her blonde hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: Calm and collected, she is a well trained Engraver. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Masseuse, who enjoyed hunting, Valida was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Nature, Immigrant, Has a crush. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Jaxi Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak, and carries bows. Her brass crest is kept up in a ponytail inside a small hat. Her ears are large.
Personality: Jaxi hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Farmer business at a young age. In her youth she was a Sailor, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Keyleth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light tan in addition to tight pants. Her red hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She has worked as a Crown-heir like her mother before her.
Motivation: She seems to be bored by most things; and she is content
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Enemies, Religious, Job. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Simple lock. 1 Climber’s kit. 1 Crowbar.
Rimmon Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Rimmon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Rimmon was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Beast Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting pastel shirt and pants. His lavender fur is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: To be a Architect again; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Immigrant, Nature, Job. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Aline Sheldon, Female Human [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears rags and sports a simple walking cane. With bright silver hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She can speak with the recently deceased. She feeds upon the attention of others.
History: She was born to loving parents in a slum to the north. There was a wharf not far from home where she often wandered off to fish. She left for the north, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Gifted. Bonds: Poor, Attractive, Nature, Immigrant, Adventurer. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Qualen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. He is baby faced.
Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Pacifist. Flaws: Lazy. Bonds: Rich, Slave, Military. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Grigi Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent father; and doesn't want to be a spice merchant and was forced into it by her family
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 sp.
Mialee Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her auburn hair is cut short. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mialee took refuge in the old dungeon and found the beat up glaive and armor she uses now. She has drifted from career to career and currently works as a Shoemaker.
Motivation: She'd like to take her coworkers down a peg; and to be a engraver again
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!