Nurkara Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. A freak accident while working with her Barber mother left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Athletic. Flaws: Disease. Bonds: Has a crush. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 6 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Oskar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has green eyes and a grey hat with a blue feather.
Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Oskar was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He struck the Mason job and began his own company from there.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1000 sp.
Halimath Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His Stetson hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Zepar Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear green clothing when he does not wear armor, and a wedding ring on his right hand. He keeps his brown hair in a flapper bob. His eyes are gold and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Stableman like his father before him.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Slave, Rich, Job. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Mhurren Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a blue low-cut shirt, and a broad hat upon his head. He has shaved his head bald. His eyes are likewise blue. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. Deep blue spinel (200 gp). 1 Masterwork Common Melee.
Altho Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his sword ready. His hair is long and black with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His eyes are likewise brown.
Personality: He is mildly Halfling supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Assassin, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Dragonborn compassion.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Religious, Poor. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp.
Trey Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny emerald earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Hûmgrat Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He prefers to wear white pants and tee shirts. He wears his chestnut hair up in a very large beehive style do. His brown eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north, but his parents moved at a very young age to the west. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Regain custody of his daughter; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Kansif Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large black tufts of hair around her ears. Her hazel eyes peer out from beneath her small white hat.
Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. When Kansif reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Athletic, Fighting. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
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