Abalaba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered trident and tarnished scythe as well. Her black hair is lengthy. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of brigands once and for all.
History: The child of a Animal Trainer, who enjoyed hunting, Abalaba was taken on many hunting expeditions. Abalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Poor, Enemies, Nature. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Hematite (10 gp).
Calcitro Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean red cloak covering his clean studded leather. His hair is chestnut, silky, and of moderate length. He has blue eyes and a red hat with a pastel feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He comes from a rich southern family. Calcitro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Calcitro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Calcitro managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has money and likes to spend it; and wants to raise his children well
Bonds: Attractive, Guardian, Family, Rich, Criminal record. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Frederick Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a violet coat over a tan low-cut shirt, and a broad hat upon his head, and is pretty ugly. His white hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 3200 sp.
Mishann Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern woman wears just a green suit. Her rusty crest is matted, messy, and big. Her thin eyebrows rest above her beady gold eyes.
Personality: She loves telling others what to do and how they should feel about things. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Opinionated, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Cumpen Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a worn and beaten armor. She has done her best to style her chestnut hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She enjoys reading and quiet.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and she wants revenge against illithids
Ideals: Passionate, Logical. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Bilga Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a white and tan handkerchief worn on her left side and is in decent physical shape. Her silver hair has been sun bleached extensively. She wears a mask on her face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small forest village. From there she went from mercenary job to mercenary job. She used her abilities to trick people and travel the world for free.
Motivation: Regain custody of her daughter; and she is a bit of a kleptomaniac
Ideals: Justice. Bonds: Adventurer, Nature, Criminal record, Family. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Bloodstone (70 gp).
Ronwe Sly, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a fancy green dress. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily eccentric. She is a logical person and will generally grow upset if things defy logic and science.
History: Ronwe hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: Revenge; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Juliana Rutland, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She has a moderate pudge and is not very fit. Her brown hair is singed and shortened. Her eyes are hazel.
Personality: This woman loves writing and to teach people writing more than just about anything. She also has developed a complete distrust of the Sailor profession.
History: She got into the Slave Trader business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her brother's freedom.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to unite with her brother
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Job, Religious, Family. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp.
Ernest Tindall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright chestnut hair and a scraggly beard. His fierce green eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!