Elysande Clinton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered black stockings. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her brown hair is well kept. She wears crescent spectacles with a black brim.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor, Attractive. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Tyna Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a faded coat and loose pants complete with small hat. Her skin is also unnaturally pale. Her head has been shaved. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.
History: Tyna was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp.
Galinndan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue cloak and cross-gartered white stockings. He sports a long golden beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: Galinndan is depressed about a lot of things. He tends to be a nihilist. A true patriot, Galinndan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Depressed, Disease. Bonds: Attractive, Military, Rich. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 5 (-3) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Abyssal, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Huru Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears a lot of dark rich colors, with gold accents. Her golden hair is cut short. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Vadania Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. Her eyes are likewise gray.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Athletic, Passionate. Bonds: Adventurer, Religious. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Birel Lathalas, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to meet her childhood hero; and to pay off her debts
Ideals: Persistence. Flaws: Addict, Disease. Bonds: Debt. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Onyx (30 gp). Star ruby (400 gp). Hematite (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver crest is slicked back into a classic pompadour. His skin is flawless and his gold eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Sold as a small child to a wizard, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Halfling people; and he desires power and/or immortality
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Attractive, Mentor. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
Bardryn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Criminal record. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1800 sp. Banded agate (5 gp).
Valanthe Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has auburn hair. Her eyes, though not visible through her cowl, are gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born on a small isolated farm. Valanthe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted divine powers by her dying brother.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
