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NPC Generator

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Advanced [show]


Ur-Lisak Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He sports a long black beard, and similarly colored long hair. His eyes are likewise hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Ur-Lisak grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Attractive, In love, Criminal record, Adventurer. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Ur-Lisak Hayden, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Deception +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Dain Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He wears a colorful flower in his chestnut hair. He has a dull look in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Dain enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Ruler, Dain learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to open a new tavern.

Flaws: Depressed, Hedonist. Bonds: Attractive, Job, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Dain Caebrek, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp.


Social Check DCs


Rolf Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Joker, Professionalism. Flaws: Disease. Bonds: Immigrant. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Rolf Everleigh, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Jasper (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Rolf Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. With bright red hair and a scraggly beard. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Gardener profession.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Brewer for hire.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Slave, Job, Mentor, Rich. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Van Es, Male Human Sorcerer 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp. 1 Holy water.


Social Check DCs


Mary Harlow, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is bald on top and has large white tufts of hair around her ears. Her eyes are blue and catlike.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Mary was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Military, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Mary Harlow, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)7 (-2) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. A roughly beaten golden orb (150 gp). 1 Darkwood Buckler.


Social Check DCs


Paymon Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His silver hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Slave, Rich. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Paymon Devotion, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp.


Social Check DCs


Nimble Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with Stetson hat. His fur is greying and his face has many wrinkles. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He also has developed a complete distrust of the Merchant profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Merchant; and to be a merchant again

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Job, Slave. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Nimble Of Claws, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)6 (-2) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Crowbar.


Social Check DCs


Merihim Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His silver hair is greasy and uncared for. His eyes are silver.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Merihim was left his mother's suit of armor and trained in its use and care. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Merihim Cheer, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 6 (-2)17 (+3)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. Red-brown spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears an entirely green suit with tan socks and a vest with buckled shoes. His blue crest is unkempt and raggedy. This red eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Donaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Donaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs

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