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NPC Generator

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Marastyr Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears silk and lounges about seductively, and her gloved hand is found clutching a kukri. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Locksmith profession.

History: Born to a pair of adventurers, Marastyr grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: To be a Locksmith again; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Marastyr Steelfist, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)5 (-3)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Breastplate.


Social Check DCs


Odo Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in grey turtlenecks beneath a blue coat with violet slacks. His black hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Extrovert, Artistic. Flaws: Ugly, Mundane. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Carlyle, Male Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Alberich was born the youngest of three triplets. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a mason and was forced into it by his family

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Alberich Bigtoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp. 1 Masterwork studded leather.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears bulky blue painted plate armor. She is bald on top and has large brown tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She uses divination through singing.

History: She was born blind and as such lacked many opportunities for work. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in whip use. She was granted necromantic powers by her dying brother.

Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Veloptima Tarkelby, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Pyxrin Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black coat over a brown low-cut shirt, and a deerstalker hat upon her head. Her crest is blue and curly. She tend to wears goggles to shield her eyes.

Personality: Pyxrin wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: To settle down with her crush; and she's attracted to the pc

Ideals: Disciplined. Flaws: Impulsive, Ugly, Insane. Bonds: Has a crush. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Pyxrin Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Azaki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tattered old clothes. His golden hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Azaki would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Azaki was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Azaki Meliamne, Male Elf Sorcerer 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Vondal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long silver hair reaches down to his waist. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Seamstress. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Cartwright again; and expand his business

Ideals: Philantrophist. Bonds: Poor, Job, Immigrant, Attractive. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vondal Bofdann, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 130 gp.


Social Check DCs


Mûzglob Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. With bright black hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Mûzglob enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Mûzglob was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and revenge

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Enemies, Job. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Mûzglob Clayton, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 280 gp. 1 Good lock.


Social Check DCs


Claira Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Shepherd does. Her long blonde hair reaches down to her waist. This violet eyed northerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Adventurer, Religious. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Claira Amastacia, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)13 (+1) 10 (+0)15 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. 2 Smokesticks.


Social Check DCs

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