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NPC Generator

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Advanced [show]


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Alberich was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Alberich Daerdahk, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp. Deep green spinel (40 gp). 1 Banded mail.


Social Check DCs


Pelaios Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a robe, a symbol of death around his neck, and a longsword on his belt. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are a pleasant white.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelaios fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Pelaios Sanity, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Finely wrought small gold bracelet (40 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Rolen Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Layabout uniform. With a patchy golden beard and wild golden hair. His eyes are amber and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south, but his parents moved at a very young age to the east. Like his father and his brother before him, after school he went straight into learning to become a Layabout. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and to be a spice merchant again

Flaws: Ugly, Cynical. Bonds: Job, Immigrant, Family. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Rolen Solvenstein, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Breastplate.


Social Check DCs


Koeth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He has a long golden beard with little hanging trinkets. His eyes are green.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Koeth Rothenel, Male Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 15 (+2)5 (-3)
Skills Insight +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. Red-brown spinel (70 gp).


Social Check DCs


Leaf Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Jeweler. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown fur is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Leaf enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Leaf was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. In the meantime she has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: She wants to meet her childhood hero.

Flaws: Secretive, Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Leaf Of Ebony, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Amethyst (90 gp).


Social Check DCs


Thorpe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a red poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy black hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: Gifted from a young age, Thorpe studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has never given up on his poetry dream.

Motivation: To be a Adventurer again; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Gifted, Artistic. Bonds: Attractive, Job. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Thorpe Kettlewhistle, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs


Bundrigo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a fine chain shirt which he covers with red colored cloaks and clothing. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Bundrigo was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist, Logical. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Bundrigo Fastfoot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)9 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jade (50 gp). Amethyst (50 gp). Red garnet (50 gp).


Social Check DCs


Gillyd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears brown trousers with white and black striped suspenders. She wears various colorful collared shirts. She sports golden long hair. Her blue eyes peer out from beneath her small brown hat.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gillyd hails from a village terrorized by gnolls. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Enemies, Nature. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Gillyd Bloodkith, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Armara Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears green leather gloves, a green jacket, and tight pants. Her long white hair is drawn into a two foot long braid. Her white unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Butcher profession.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Religious, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Armara Disdain, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 9 (-1)18 (+4)
Skills Acrobatics +3, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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