Tree Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky pastel painted plate armor. She carries with her a set of falchions, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her fur is yellow and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Abrasive and pushy, she has a hard time making friends. She is a great chef.
History: Born in the east to a Butcher, Tree learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Direcris Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His black crest is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 11 years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 pp.
Igden Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
Roondar Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. His blonde hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small forest village. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Nature, Religious. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver comb with moonstones (500 gp).
Buvvie Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her long brown hair is drawn into a two foot long braid. Her eyes are green.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: Someone believes her a fraud; and she wants revenge against goblins
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. Jet (160 gp).
Vadania Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. Through the years after Vadania was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Vadania's father didn't care for her much, and the feeling was mutual. She was granted druidic powers by her dying brother.
Motivation: To end her boredom; and she is content
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Amethyst (40 gp). Amber (40 gp).
Faral LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a violet vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Her tongue was cut out and she uses sign language. Faral is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted druidic powers by her dying brother.
Motivation: An old rival family wants her found.
Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Family. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Orla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She dresses well, typically a more casual-formal manner. She keeps her black hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy, self-centered, vain, and jealous.
History: The child of a Bather, who enjoyed hunting, Orla was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality
Ideals: Fighting. Flaws: Secretive, Selfish. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Akta Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats, and carries bows. Her hair is dark red, silky, and of moderate length. Her silver unseeing eyes seem to look past you.
Personality: She is fixated on the number 28. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Disease, Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!