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NPC Generator

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Advanced [show]


Solomon Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tight fitting yellow shirt and pants. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Solomon was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Horner, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Dûgz Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white wide-brimmed hat and white clothes. His white hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dûgz is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Ugly, Depressed, Antagonistic. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Dûgz Thackeray, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Lia Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A 4'9" southern woman, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her red hair is singed and shortened. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Map Maker again; and several ex partners dislike her way of doing things and want revenge

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Lia Mellerelel, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Nimble In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her yellow fur to look like a famous performer. Her thin eyebrows rest above her beady blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Nimble In the Morning, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet cloak and cross-gartered green stockings. He is muscular with a powerful set of arms. His hair is silver and curly. His eyes, though not visible through his cowl, are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Engraver like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Reynard Azzo, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red fur is greasy and uncared for. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by illithids. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Two Llamas Paws, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Howard Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Expand his business; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Howard Wildcloak, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Dimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His chestnut hair is still thick. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dimble was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Extrovert. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Dimble Fabblestabble, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 pp.


Social Check DCs


Balam Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has chestnut hair. His black eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Family. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Balam Sarcasm, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 18 (+4)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp. Red garnet (120 gp).


Social Check DCs

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