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NPC Generator

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Advanced [show]


Cask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long yellow fur kept up in a rat tail. Her eyes are likewise green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and seeks redemption

Flaws: Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Cask Prim Posies, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp.


Social Check DCs


Borun Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed westerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Borun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Athletic, Philantrophist. Bonds: Criminal record, Poor. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Borun Glenfellow, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Mamnen Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a violet scarf. His brown hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up spear and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Mamnen Blessing, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1900 sp. Citrine (60 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Bounty Hunter uniform. His black fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Pelt was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He is unsatisfied with his job.

Flaws: Insane, Impulsive, PTSD. Bonds: Job. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Pelt Of World, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Tree Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. His yellow fur is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Navigator soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic, Fighting. Bonds: Attractive, Immigrant, Job, In love. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Tree Peak, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 7 (-2)16 (+3)
Skills Perception +0, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. Golden pearl (150 gp).


Social Check DCs


Orryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Orryn hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Orryn and his spouse have recently divorced.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Flaws: Racist, Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Orryn Nopenstallen, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 gp. Jade (110 gp).


Social Check DCs


Oriel Kitchur, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her golden hair in a flapper bob. Her eyes are likewise amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Passionate, Philantrophist. Flaws: Disease. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Oriel Kitchur, Female Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Gunnloda Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in a clean brown cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Ploughman father left her crippled. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Joker. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Gunnloda Burrowfound, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Golden yellow topaz (200 gp).


Social Check DCs


Helen Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is cut close to her head. Her violet eyes peer out from beneath her wide-brimmed yellow hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Racist. Bonds: Attractive, Rich, Criminal record. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Helen Kemmerer, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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