Vonana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a sai. She has wavy golden hair. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She also has developed a complete distrust of the Bowyer profession.
History: She was raised in a mountains tribe. Her mother was a soldier and died while she was still young. Vonana was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Artistic, Optimist. Bonds: Job, Nature, Military. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Carnelian (80 gp). 1 Darkwood Shield.
Adelard Lester, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky grey painted plate armor, and a wedding ring on his right hand. He has wavy silver hair. His violet eyes dart from person to person.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Server job and began his own company from there.
Motivation: Expand his business.
Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: In love, Job. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Brown-green garnet (60 gp).
Beiro Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple tan robe with green stripes complete with hood. His auburn hair is long and unkept. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
John Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears violet leather gloves, a violet jacket, and tight pants. His auburn hair is matted, messy, and big. He has brown eyes and a violet hat with a pastel feather.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: To be a Architect again; and money/treasure
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Brown-green garnet (50 gp). 1 Masterwork Common Melee.
Myathethil Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan small hat and tan clothes. She has a penchant for wearing a ring with an oversized jet on her left hand. She has moderate length brown hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Myathethil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She loathes her own lifestyle; and she has money and likes to spend it
Ideals: Fighting. Flaws: Sensitive, Depressed, Insane. Bonds: Rich, Military. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Ahinar Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt, and she perpetually has her longsword ready. She has dyed her greying white hair a little too much giving a sharp white color. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahinar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Bonds: Religious, Slave, Nature, Job. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 2 Alchemist’s fire.
Valafar Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his dark red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Valafar was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the south, certain he would find work there.
Motivation: To reunite with his absent mother; and retire the richest man in the south
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Family, Job. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Theriatis Floshem, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is red. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Theriatis and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a baker and was forced into it by his family
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Banded agate (5 gp). Blue star sapphire (900 gp). Freshwater pearl (5 gp).
Creega Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has shaved her head bald. Her eyes are likewise green.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Creega studied abroad. In her 12th year, her parents were killed by a brigands raid, leaving Creega alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
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