Cora Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her silver hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Barrister, who enjoyed hunting, Cora was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Courier.
Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk
Flaws: Ugly, Selfish. Bonds: Job, Nature, Adventurer. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Amethyst (80 gp).
Ozyman Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears red leather gloves, a red jacket, and tight pants, and carries nunchakus. His silver hair is long and unkept. His blue eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. Sard (60 gp).
Claira Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She wears a small hat to hide her balding. Her gray eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Creega Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. Her black hair is unkempt and raggedy. Her eyes are amber and catlike.
Personality: She has always had a great fascination with Gnomish culture. She cannot resist a sob story and will often dote over anyone who has one.
History: Creega hails from a village terrorized by giants. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by giants. Creega was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Enemies, In love. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Breena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is muscular with a powerful set of arms. Her long chestnut hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.
History: Breena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Poor. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 pp.
Moon Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt with thin pastel vertical stripes and yellow pants. He wears a colorful flower in his white fur. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He then took over the family business and is one of the better Navigator for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Bonds: Attractive, Job, Religious. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. Rose (20 gp).
Vlorn Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His tied-back hair is red. His eyes are gray and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Damien Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce gray eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Damien was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Damien was born on a far western desert where he grew up under the tutelage of his mother, an expert Healer. He struck the Healer job and began his own company from there.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Moonstone (50 gp).
Habor Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Sold as a small child to a necromancer, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Habor was left his father's suit of armor and trained in its use and care. He was granted druidic powers by his dying sister.
Motivation: A strong sense of loyalty to Tabaxi people; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Mentor, Military. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Malachite (9 gp). Pink pearl (150 gp). Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
