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NPC Generator

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Advanced [show]


Olunt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long brown beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Athletic, Joker. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Olunt Silverstone, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp. Freshwater pearl (12 gp). Azurite (12 gp). Silver pearl (110 gp). 1 Chain shirt.


Social Check DCs


Portia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She wears her silver hair up in a very large beehive style do. Her eyes are a pleasant gray.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Portia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Portia's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Portia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Portia Underbough, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Joan Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her axe ready. Her brown hair is lengthy. She has green eyes.

Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their daughter. She worked as a Sellsword, and she later adopted a second daughter.

Motivation: She has money and likes to spend it; and doesn't want to be a sellsword and was forced into it by her family

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Joan Barclay, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Red spinel (80 gp). 1 Darkwood Buckler.


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.

History: When he was but 6 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Religious, Immigrant. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Patrick Gentry, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Athletics -2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Donella Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her hair is white, silky, and of moderate length. Her amber eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Half-Elven compassion; and she's looking for her big break

Ideals: Joker, Gifted. Flaws: Terse, Disease. Bonds: Attractive. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Donella Daergel, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Great Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this woman tends to wear a large brown jacket. Her fur, while still mostly yellow, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Great was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She now owns her own business.

Motivation: Wants to open a new tavern.

Flaws: Insomniac. Bonds: Job, In love, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Great Of Snakes, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Aquamarine (200 gp).


Social Check DCs


Erdan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing music.

History: His father raised him in a mountain cabin. Erdan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic, Justice. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Erdan Meliamne, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Fax Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, black cloak. His black crest is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Fax lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Insane, Antagonistic, Shy. Bonds: Family. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Fax Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Smoky quartz (50 gp).


Social Check DCs


Theren Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Glassblower uniform. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Theren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Sage, his mother struggled to pay the bills. His childhood dream was to be a Sage, but he was a colossal failure. He struck the Glassblower job and began his own company from there.

Motivation: To be a Sage again; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Theren Coleman, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs

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