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NPC Generator

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Advanced [show]


Balifra Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears rags and sports a simple walking cane, marred by sweets. Her hair is chestnut and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the east. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She left for the east, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Flaws: Ugly, Insane. Bonds: Poor, Military, Enemies, Immigrant. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Balifra Trollbleeder, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a tan costume with the symbols of luck on his torso, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Cockaby studied abroad. His arcane abilities were realized during a raid on his village. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Gifted. Bonds: Nature, In love. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Cockaby Folkor, Male Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 20 (+5)14 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light grey in addition to tight pants. She has moderate length chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She speaks before she thinks and is too direct. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a brothel owner, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Gurdis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the north; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Impulsive, Fearful. Bonds: Immigrant, Mentor, Nature. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


River Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He has worked as a Barkeep like his father before him.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: German accent

Attributes [hide]

River Of Wine, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Armara Patience, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. Her clothes are grease stained in places. Her blue hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and she seems to be bored by most things

Ideals: Joker. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Armara Patience, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Sora Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is renowned for her bright green dresses and hats. She has wavy gold crest. She wears large thick round spectacles.

Personality: Sora is depressed about a lot of things. She tends to be a nihilist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a desert tribe. After coming to the age of reason, Sora took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Scribe soon after.

Motivation: She feels kind of lost in life; and to pay off her debts

Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Job, Debt. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Sora Umbyrphrael, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp. Silver comb with moonstones (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Alice Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of glaives, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her silver hair is styled in orderly dreadlocks. Her green eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born in the east to a Tanner, Alice learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Tanner like her mother before her.

Motivation: To be a Seamstress again.

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Alice Othronus, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his crossbow ready. His beige fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Tricking studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Tricking and his spouse have recently divorced.

Motivation: He wants to get laid; and wants a kiss

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Tricking Treat, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Beiro Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a quarterstaff. His red hair is cut short. His eyes are a pleasant hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Secretive. Bonds: Criminal record, Adventurer. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Beiro Mellerelel, Male Elf Sorcerer 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs

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