Dayereth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan, dusty cloak. He has moderate length brown hair. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He became a Cartwright soon after.
Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Job, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Uthemar Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. He has a long blonde beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Logical. Bonds: Immigrant, Job, Criminal record, Family. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Alexandre Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up in a very large beehive style do. His gray eyes peer out from beneath his deerstalker yellow hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Alexandre studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Disciplined, Gifted. Flaws: Disease, Mundane. Bonds: Military. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Pyra Gift, Female Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she prefers to wear black clothing when she does not wear armor. Her brown hair is singed and shortened. Her white eyes peer out from beneath her broad black hat.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She seems to be bored by most things; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Persistence. Flaws: Ugly, Greedy, Racist, Mundane. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fargas TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and blue handkerchief worn on his right side. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Overbrimming with self-confidence, Fargas isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Fargas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Fargas was raised in a hard working conservative environment. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Ruler job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Hedonist, Insane. Bonds: Job. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears grey cloth garments or leather armor. She has no hair. Her eyes are a pleasant green.
Personality: Aggressive, abrasive, and angry, Artin embodies much of what other species detest in the Dwarves. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Artin has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels threatened by others; and to clean up the streets
Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Poor. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
Lorilla Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She has a large tan mantle and cape that has been intricately interwoven into her black robe. She is portly but not overly obese. She has wavy white hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Lorilla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. A true patriot, Lorilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Lorilla was left her father's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and meet up once more with her childhood friend
Ideals: Artistic, Logical. Bonds: Military, Adventurer. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp. Bloodstone (20 gp).
Yurgunn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She carries with her a set of clubs on her belt, each one with a emerald on the hilt. With bright auburn hair. She has gleaming, smiling hazel eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush; and she has money and likes to spend it
Ideals: Fighting, Joker. Bonds: Has a crush, Rich, Nature. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (160 gp). 1 Masterwork Common Ranged Weapon.
Emen Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of shields, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her eyes are hazel.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
