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NPC Generator

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Advanced [show]


Helen Clayden, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Helen embodies much of what other species detest in the Humans. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Religious, Slave. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Helen Clayden, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 6 (-2)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 8
Languages Common, Auran, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Sapply Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His hair is long and blonde with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Selfish. Bonds: Attractive, Family. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Sapply Folkor, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Akmen Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His purple hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Hedonist, Disease. Bonds: Adventurer, Religious. Occupation: Courier

Voice: German accent

Attributes [hide]

Akmen Blessing, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Azurite (11 gp).


Social Check DCs


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His white crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Regain custody of his son; and he is a bit of a kleptomaniac

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Nature, Criminal record, Family. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 7000 cp.


Social Check DCs


Sammal Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear black tank tops with brown pants. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length white hair. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a slaver, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Mentor, Family. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Sammal Tragedy, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears bulky brown painted plate armor. Her hair is black and curly. She has several tiny amethyst earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.

History: Sannl hails from a village terrorized by orcs. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.

Motivation: To unite with her sister; and someone believes her a fraud

Ideals: Optimist, Gifted. Bonds: Rich, Enemies, Family. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Sannl Holderhek, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs


Nalaed Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her red hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.

History: The child of a Herbalist, who enjoyed hunting, Nalaed was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nalaed took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nalaed Hammerstone, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Torz Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with Stetson hat. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Torz Badger, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Medrash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. He keeps his rusty crest in a pixie cut. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Professionalism, Persistence. Flaws: Ugly, Disease, Mundane. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Medrash Ebynichtomonis, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 3000 cp.


Social Check DCs

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