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NPC Generator

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Advanced [show]


Arannis Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male sports yellow clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Racist. Bonds: Has a crush, Poor, Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Arannis Beitz, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Marigold Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. Her Stetson hat is riddled with cuts and holes. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the east. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.

Motivation: She feels threatened by others.

Flaws: Ugly, Addict, Terse, Fearful. Bonds: Poor. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Marigold Tealeaf, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. A true patriot, Caramip would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Military. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Caramip Maekkelferce, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4000 cp.


Social Check DCs


Vani Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears skinny pants and wears a white and black robe with the hood down. She keeps her long chestnut hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Adventurer, Military, Rich, Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Vani Greenbottle, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Grai Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with blue socks and a vest with buckled shoes. She is portly but not overly obese. With wild white hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the east to a Shipwright, Grai learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Shy. Bonds: Job. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Grai Atterton, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)4 (-3)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Kyle Huxley, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4 Antitoxin.


Social Check DCs


Left-Handed Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. She keeps her lavender fur in a flapper bob. Her hazel eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Flaws: Hedonist, Racist. Bonds: Nature, Family. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Left-Handed Of World, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 4 (-3)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 7
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Serpent Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. Her cinnamon fur has been sun bleached extensively. She has a dull look in her blue eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Serpent took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Serpent Hummingbird, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His brown hair is still thick. His eyes are amber and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Blacksmith father left him crippled. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Slave. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Adrik Bloodkith, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs

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