Mormog Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barrister. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Mormog wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Barrister.
Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Nature, Job, Family. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Theodoric Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His moppish golden hair is in a traditional bowl cut. His eyes are brown and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Selfish, Impulsive, Disease. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp. 1 Half-Plate.
Harann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her left hand appears badly burned and disfigured. She keeps her black crest in a flapper bob. Her gold eyes are passionate and lively.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A powerful slaver made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic. Bonds: Criminal record, Mentor, Adventurer. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Seebo Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, In love. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Baern Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Cook. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Farmer, but he was a colossal failure. Recently the stress of being a Cook has made it difficult for him to sleep.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Pink pearl (60 gp).
Jheri Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears professional attire. Her silver crest is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.
History: She was born to loving parents in a slum to the east. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Drifting On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her cinnamon fur is still thick. Her eyes are likewise blue.
Personality: She likes to make people angry or surprised. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Drifting was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Drifting was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Drifting's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Antagonistic, Fearful, Shy. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hugh Sydney, Male Human [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears a grey costume with the symbols of strength on his torso. His white hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Doctor for hire.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Joker, Athletic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. 1 Banded mail.
Habor Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His purple hair is braided into rings. He has white eyes.
Personality: Eccentric and domineering, Habor will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down; and he is content
Ideals: Extrovert, Entrepeneur. Flaws: Fearful, Addict, Mundane. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
