Carrie Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.
History: He got into the Merchant business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp. 1 Half-Plate.
Krimmon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp.
Rimple Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a long black beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Ugly, Fearful. Bonds: Poor. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Oppah Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is skeptical of what others tell her and is slow to trust.
History: She was born several months after her father was called into army service. While studying, she fell in love. They married and had a son. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Attractive, Military, In love. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Dayereth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.
Personality: He is irascible and easily irritated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Dayereth was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record, Military. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bharash Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his black crest in a flapper bob. He has gold eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Dyer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He used his abilities to trick people and travel the world for free.
Motivation: An old rival family wants him found.
Flaws: Ugly. Bonds: Poor, Criminal record, Family, Job. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Avice Wilberforce, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light grey in addition to tight pants. Her red hair is cut jaggedly and amateurishly. Her eyes are a pleasant blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her childhood dream was to be a Layabout, but she was a colossal failure. Recently the stress of being a Stylist has made it difficult for her to sleep.
Motivation: Doesn't want to be a Stylist and was forced into it by her family; and wants to raise her children well
Ideals: Joker. Flaws: Insomniac. Bonds: Job, Religious, Family. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Zircon (30 gp).
Nora Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses well, wearing white shirts, loose pants, and blazers most of the time, and a wedding ring on her left hand. She keeps her black hair in a pixie cut. She has a dull look in her green eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.
History: Born in the west to a Animal Trainer, Nora learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Animal Trainer like her mother before her.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, In love, Job. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp).
Trail On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She keeps her cinnamon fur in a flapper bob. Her yellow eyes peer out from beneath her feathered pastel hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 3 years old her parents immigrated from the north. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
