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NPC Generator

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Advanced [show]


Antrara Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. Her bronze crest has been sun bleached extensively. Her eyes are likewise red.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south her family was never financially stable. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and half-orc compassion

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Antrara Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Hourglass.


Social Check DCs


Faran Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He wears a small hat to cover his moderate length chestnut hair. His fierce green eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the west. Faran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Nature, Religious. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Faran Brushgather, Male Halfling Sorcerer 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Chrysoprase (40 gp). 1 Magnifying glass.


Social Check DCs


Eridred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. Her hair, while still mostly brown, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: She was always a brilliant, if unscrupulous mind. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eridred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Eridred Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 14 (+2)3 (-4)
Skills History +0, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp. 1 Masterwork studded leather.


Social Check DCs


Sariel Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her sickle always slung over her shoulder. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: Sariel speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she is terrified, and will act out of fear

Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Sariel Selevarun, Female Elf Sorcerer 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Mamnen Verity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His hair is cut close to his head. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: Gifted from a young age, Mamnen studied abroad. He was an apprentice working in his mother's forge. He was granted arcane powers by his dying sister.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Mamnen Verity, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dee Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear white tank tops with tan skirt. Her chestnut hair is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She also hits on women, regardless of circumstances.

History: Born in the north to a Jeweler, Dee learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Dee was left her mother's suit of armor and trained in its use and care. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Job, Military. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Dee Underbough, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 sp.


Social Check DCs


Nurkara Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She wears many layers of old clothing at all times. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Religious, Military. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Nurkara Goblinbane, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 8000 cp. Malachite (12 gp).


Social Check DCs


Jane Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her white hair up in a very large beehive style do. Her thin eyebrows rest above her beady gray eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Jane Ainsley, Female Human Sorcerer 2
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. Citrine (50 gp). Hematite (9 gp). Freshwater pearl (9 gp). 3 Thunderstones.


Social Check DCs


Thomas O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long silver beard with little hanging trinkets. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Thomas O'Leary, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 240 gp.


Social Check DCs

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