Kildrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large brown tufts of hair around his ears. He has green eyes and a grey hat with a white feather.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Courier and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Ugly. Bonds: Enemies, Adventurer, Slave, Job. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Eberk Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his black hair to look like a famous performer. His blue eyes are slightly larger than normal.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Eberk hails from a village terrorized by giants. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Revenge; and he is unsatisfied with his job
Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Enemies. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail. 1 Darkwood Shield.
Bimpnottin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her broad hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 15 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Rock crystal (20 gp).
Agatha Gracey, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is physically well-built. She wears a colorful flower in her auburn hair. She wears a mask on her face.
Personality: A skeptical and narcissistic woman, Agatha's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her; and expand her business
Ideals: Impeccable, Optimist. Bonds: Poor, Attractive, Military, Job. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Whurbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is knotted and matted. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: Born to a Barkeep, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist. Bonds: Attractive, Poor. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Henry Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with grey stripes complete with hood. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Farmer in town.
History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Farmer.
Motivation: Expand his business.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Emma Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is knotted and matted. Her eyes are likewise blue.
Personality: She is business-like. She takes instructions and follows them to the letter. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a brothel owner, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Mordai Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a black cloak and cross-gartered yellow stockings, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. This black eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Flaws: Insomniac, Addict, Disease, Fearful. Bonds: Slave. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Left-Handed In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man sports brown clothing, slightly heavier than average wear. His fur is gray, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Left-Handed isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. A true patriot, Left-Handed would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Poor, Attractive, Military, Nature. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!