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NPC Generator

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Advanced [show]


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Baker

Voice: German accent

Attributes [hide]

Godfrey Winterbourne, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. 1 Good lock.


Social Check DCs


Nedda Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white tunic with brown highlights, and long tan pants that bunch up around her shoes. With wild golden hair. Her eyes are a pleasant hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal poetry training, and achieved minor success. She has dedicated herself to building a better kind of golem.

Motivation: A strong sense of loyalty to Dwarven people; and to reunite with her old friends

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Nedda Kettlewhistle, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Beast Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears baggy brown pantaloons and a blue scarf, she is not a threatening figure. Her red fur is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.

History: Beast hails from a village terrorized by goblins. She has had some formal poetry training, and achieved minor success. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Enemies. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Beast Buttons, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Pink pearl (90 gp).


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean brown cloak covering his clean studded leather. He is bald on top and has large black tufts of hair around his ears. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His religion dominates his actions; and he wants revenge against gnolls

Flaws: Ugly, Disease. Bonds: Job, Enemies, Religious. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Hunter Bradshaw, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Citrine (60 gp).


Social Check DCs


Watson Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Watson will drive conversation. He also is a firm believer in the manly ideal.

History: Watson was born the youngest of three triplets. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Family, Job. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Watson Wiseacre, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 5 (-3)8 (-1) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Ella Hartford, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a long, brown, dusty cloak. She has a long white ponytail with little hanging trinkets. Her eyes are gray and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Carter, Ella learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: She feels the way she acts is they only way to get by in the world; and to be a cook again

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Ella Hartford, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Nalral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with broad hat. His long blonde hair reaches down to his waist. His blue eyes peer out from beneath his broad brown hat.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He believes the world needs to unite to get rid of giants once and for all.

History: The child of a Carter, who enjoyed hunting, Nalral was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nalral took refuge in the old dungeon and found the beat up scimitar and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's attracted to the PC; and to unite with his sister

Flaws: Racist. Bonds: Enemies, Nature, Family, Has a crush. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Nalral Fallack, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 19 (+4)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Biri Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. She has wavy red crest. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She has had some formal poetry training, and achieved minor success. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Artistic. Bonds: Poor, Religious, Enemies. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Biri Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Therlin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long brown hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Therlin is combative with any and all who dare try her patience in the slightest.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Justice. Flaws: Ugly, Depressed, Mundane. Bonds: Rich. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Therlin Aranore, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 gp.


Social Check DCs

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