Kathra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, grey shirt, and red tie. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her eyes are likewise hazel.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She invites people to come help in her community garden.
History: She was born in the west. Over the years she perfected her riding and shooting skills. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk; and dwarven compassion
Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Nature, Adventurer. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 29000 sp. Chrysoprase (60 gp). Citrine (60 gp). 1 Minor magic item.
Flask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a brothel owner, Flask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Cynical. Bonds: Attractive, Rich, Mentor, Job. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Smoky quartz (80 gp). Moss agate (9 gp). Rock crystal (80 gp).
Liftrasa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a grey and violet robe with the hood down, and carries glaives. She has dyed her greying silver hair a little too much giving a sharp silver color. She has green eyes and a grey hat with a violet feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She never wears the same outfit twice, unless she absolutely has to.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Artistic. Flaws: Shy, Addict. Bonds: Rich. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Tarhun Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green coat over a blue low-cut shirt, and a small hat upon his head. He sports a flattop crest cut. He wears large thick round spectacles.
Personality: Tarhun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Bellfounder, Tarhun learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has worked as a Bellfounder like his father before him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Artistic, Joker. Flaws: Racist. Bonds: Job, Enemies. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Mhurren Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears a white cloak and cross-gartered brown stockings. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Mhurren's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Mhurren was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Impeccable, Optimist. Flaws: Insomniac. Bonds: Family. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork Musical instrument.
Yvonne Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean yellow cloak covering her clean studded leather. Her chestnut hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of giants once and for all.
History: Yvonne was born with her father's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is content; and revenge
Ideals: Optimist. Flaws: Mundane. Bonds: Enemies, Attractive, Mentor. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Tiger eye turquoise (6 gp). 1 Masterwork Common Ranged Weapon.
Balifra Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. She has moderate length red hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Balifra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 5 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She left for the south, certain she would find work there.
Motivation: Marry her brother to traveling adventurers.
Flaws: Addict, Cynical. Bonds: Immigrant, Family. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 sp.
Kyle Haley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut jaggedly and amateurishly. His eyes are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. Zircon (50 gp).
Anne Fidget, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear brown clothing when she does not wear armor. Her white hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Armorer business at a young age. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She then took over the family business and is one of the better Armorer for hire.
Motivation: She is compelled to act according to her religious beliefs; and to be a healer again
Ideals: Justice. Flaws: Hedonist. Bonds: Job, In love, Religious. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
