Kasdeya Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear black pants and tee shirts. Her brown hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has never given up on her writing dream.
Motivation: She has decided she is irredeemable.
Ideals: Fighting, Artistic. Bonds: Military, Criminal record. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Dara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with blue socks and a vest with buckled shoes. Her red hair is greasy and uncared for. Her eyes are likewise amber.
Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Actor profession.
History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She inherited the family business which she has now maintained for 10 years.
Motivation: Wants to open a new tavern; and to pay off her debts
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Debt. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Brass mug with jade inlays (200 gp).
Alexandre Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has no hair. His violet eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Alexandre was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of drow
Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Tiaathque Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. She is bristling with hidden weapons, mostly axes and maces. She wears a colorful flower in her brown hair. Her brown eyes are passionate and lively.
Personality: Tiaathque hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She feeds upon the attention of others.
History: Born in the north to a Cook, Tiaathque learned a great deal about her father's area of expertise. She moved out south to avoid the crime she committed. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and she has decided she is irredeemable
Ideals: Artistic, Fighting. Bonds: Criminal record, Attractive, Job. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp. Old masterpiece painting (400 gp).
Philomena Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Philomena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Philomena is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to reunite with her absent father
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Family, Rich. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Dara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. Her brown hair is kept up in a ponytail inside a feathered hat. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Dara hails from a village terrorized by drow. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is wracked by social anxiety.
Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Attractive, Enemies. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Panana Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor, and she perpetually has her dagger ready. She has done her best to style her auburn hair to look like a famous performer. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and to reunite with her old friends
Ideals: Fighting, Entrepeneur, Logical. Bonds: Criminal record, Military, Adventurer. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Freshwater pearl (4 gp). Rose (60 gp).
Shifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is brown and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Shifting lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers
Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Darkwood Shield.
Gimble Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He is bald on top and has large black tufts of hair around his ears. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.
History: Gimble was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record, Poor. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp. Chrysoprase (40 gp). White pearl (150 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!