Ridaro Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy tan pantaloons and a yellow scarf. Her auburn hair is unkempt and raggedy. Her amber unseeing eyes seem to look past you.
Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety.
Flaws: Ugly, Disease, Shy, Fearful. Bonds: Poor. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Decarabia Art, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black shirt with thin tan vertical stripes and pastel pants. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. Her dark red hair is lengthy and is close to two feet long. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She acts crazy and hedonistic. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found
Ideals: Fighting. Flaws: Hedonist, Selfish. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Olivia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a custom-built plate barding that's adorned with red lining and desert motifs. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her eyes are hazel and beady.
Personality: She has always had a great fascination with Gnomish culture. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. Olivia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants revenge against orcs; and a need for knowledge about a nearby landmark
Flaws: Ugly, Racist. Bonds: Adventurer, Military, Enemies. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 5 (-3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1400 sp. Red spinel (130 gp). Onyx (30 gp).
Paymon Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a white scarf. He carries with him a set of halberds on his belt, each one with a sapphire on the hilt. He wears his black hair down. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Paymon lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Doesn't want to be a Servant and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Slave, Family. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp.
Hirrathak Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He keeps his gold crest in a pixie cut. His gold unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Flaws: Disease, Selfish, Impulsive. Bonds: Rich, Religious. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 800 sp. 1 Darkwood Shield.
Vezera Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a green shirt with thin violet vertical stripes and black pants. Her small hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She would rather hide behind her crafts than deal with other people.
History: Born in the north her family was never financially stable. Through the years after Vezera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vezera's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Smokesticks.
Oppah Nackle, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears light armors faded through time and improper care. She has wavy chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Oppah was born with her mother's beautiful face. Oppah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oppah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Criminal record, In love. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Vapula Art, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. Her hair is black and curly. Her eyes are white and she is always smoking a pipe.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 pp. 1 Banded mail.
Andram Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling white eyes.
Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Andram's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Red spinel (110 gp). 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!