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NPC Generator

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Advanced [show]


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His lavender fur is greasy and uncared for. His eyes are yellow and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent father

Ideals: Athletic, Justice, Philantrophist. Flaws: Ugly. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Lone Of Ale, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Arcana +1, Athletics +2
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nirgel Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His red hair is braided into rings. His eyes are red and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nirgel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Assassin job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Nirgel Power, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp. 1 Average lock.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses like a well dressed Baker does. His blonde hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adrik took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has drifted from career to career and currently works as a Baker.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and expand his business

Flaws: Shy, Antagonistic. Bonds: Job, In love, Nature. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Adrik Holderhek, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs


Naamah Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. Her hair is white and very short. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Spice Merchant.

Motivation: She is a bit of a kleptomaniac; and further expansion of business

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Naamah Guilt, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 11 (+0)6 (-2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Amber (150 gp). Onyx (60 gp). Golden pearl (150 gp).


Social Check DCs


Patrick Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Seamstress, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: To be a Seamstress again; and further expansion of business

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Job, Slave. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Patrick Brent, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicor Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His dark red hair is lengthy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Nicor was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nicor's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Fisher

Voice: French accent

Attributes [hide]

Nicor Liberty, Male Tiefling Sorcerer 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Trynnicus Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered mace and tarnished ceremonial dagger as well. He wears his blue crest up. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Trynnicus and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he has a crush on the local doctor

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Trynnicus Sumnarghthrysh, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)6 (-2) 14 (+2)19 (+4)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Raiann Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple black robe with white stripes complete with hood. Her red crest is kept up in a ponytail inside a broad hat. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Carter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent father

Ideals: Gifted, Philantrophist. Flaws: Mundane, Insane. Bonds: Family. Occupation: Miller

Voice: French accent

Attributes [hide]

Raiann Akambherylliax, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Pyntle Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has wavy red hair. She has brown eyes and a tan hat with a green feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.

History: She was raised in a white middle class family as the only child. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things.

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Pyntle Horcusporcus, Female Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Lapis lazuli (10 gp). Tourmaline (100 gp). Lapis lazuli (10 gp).


Social Check DCs

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