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NPC Generator

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Advanced [show]


Modean Sly, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a green costume with the symbols of magic on his torso. His black hair is drawn into a tight pony tail with a clover scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Barber, but he got bored and became a Locksmith. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Logical. Flaws: Mundane, Ugly, Fearful. Bonds: Job. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Modean Sly, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 350 gp. Hematite (7 gp). Jasper (30 gp). Star rose quartz (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Broce Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with blue socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his right hand. He sports a long silver beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Religious, Mentor. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Broce Munggen, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Antinua Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a violet vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is black. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Antinua Iathrana, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)7 (-2) 12 (+1)5 (-3)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Moss agate (4 gp).


Social Check DCs


Hadarai Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is short and brown. His eyes are gray and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Military, Mentor, Family. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Hadarai Berevan, Male Elf Sorcerer 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly lances and bastard swords. His head has been shaved. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Solomon Badger, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)18 (+4) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 600 sp. 1 Backpack.


Social Check DCs


Eldon Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He is wearing a long, blue, dusty cloak. His black hair is lengthy and is close to two feet long. His eyes are hazel.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Knight father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to end his boredom

Flaws: Insane, Antagonistic, Disease, Mundane. Bonds: Rich. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Eldon Horcusporcus, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)13 (+1) 6 (-2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Tiefling culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Clerebold's homeland. Clerebold decided to take the middle way and become a bodyguard. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Racist, Insane. Bonds: Immigrant, Criminal record. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Clerebold Holton, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He sports a flattop hair cut. He has gray eyes and a grey hat with a white feather.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Gardener, who enjoyed hunting, Tim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Slave. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Tim Hayley, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Mundane, Hedonist. Bonds: Poor. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Halimath Hanali, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +6, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Eye agate (16 gp).


Social Check DCs

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