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NPC Generator

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Advanced [show]


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His black hair is heavily combed to the right. His eyes, though not visible through his cowl, are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast mountains. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in club use. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Criminal record, Nature, Enemies. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Dalgal Fireforge, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)3 (-4) 12 (+1)5 (-3)
Skills Acrobatics +0, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Coral (70 gp).


Social Check DCs


Pallabar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Pallabar Cobblelob, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 6 (-2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 4000 cp. 1 Antitoxin.


Social Check DCs


Ûkshak Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. He has several tiny aquamarine earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Ûkshak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Ûkshak Denholm, Male Half-Orc Sorcerer 3
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2700 sp.


Social Check DCs


Flame Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has wavy cinnamon fur. This yellow eyed southerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Flame lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Weaver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: To reunite with her absent father; and she has money and likes to spend it

Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Flame Of Spirit, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Ilanis Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. Her golden hair is well kept. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: Ilanis lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Ilanis Ofandrus, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Lilith Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, blue shirt, and green tie. She carries a battered lance and tarnished rapier as well. She wears her chestnut hair down. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The war was a terrible time for her, and Lilith does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Lilith grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Lilith Idea, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Oppah Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a tan armored body suit, with a simple red line shooting up and back down. She has a hunchback. Her hair is always cut to a buzz. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Oppah Pilwicken, Female Gnome Sorcerer 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)18 (+4) 9 (-1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Sylvan, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joan Marlowe, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky brown painted plate armor. Her chestnut hair is thinning but still full. She has amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the east. She was an apprentice working in her father's forge. She has achieved small success as a Guard.

Motivation: Sabotage a competitor; and regain custody of her son

Ideals: Justice. Bonds: Job, Poor, Family. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Joan Marlowe, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. White pearl (160 gp). 1 Breastplate.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and muscular, this northern man wears a well pressed and immaculate suit (or dress). His brown fur is unkempt and raggedy. His eyes are blue and catlike.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Shadow In the Wind, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp.


Social Check DCs

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