Joan Gresham, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears a brown cloak and cross-gartered violet stockings. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Scribe, Joan learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Her religion dominates her actions; and to share knowledge with the world
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Religious, Job. Occupation: Scribe
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Odo Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His brown eyes peer out from beneath his wide-brimmed violet hat.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts.
Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Attractive, Debt. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Banded agate (12 gp). 2 Tanglefoot bags.
Beiro Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is heavily combed to the left. His hazel eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Laborer, Beiro learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Philantrophist. Flaws: Hedonist, Fearful, Insane. Bonds: Job. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Large well-done wool tapestry (300 gp).
Rosamund Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her head has been shaved. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a ruthless business woman, a trait she acquired from her father.
History: Rosamund was raised in a hard working conservative environment. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has set out to sabotage the competition.
Motivation: To be a Healer again; and wants to open a new tavern
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Golden pearl (140 gp). 1 Crowbar.
Theobald Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon his head, and carries bows. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Draconic, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Magnifying glass.
Fistula Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a white suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her chestnut hair is knotted and matted. Her eyes are green.
Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.
History: The child of a Animal Trainer, who enjoyed hunting, Fistula was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.
Motivation: She's in love; and she's attracted to the pc
Ideals: Optimist. Flaws: Lazy, Addict. Bonds: Nature, Has a crush. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. Amethyst (70 gp). 1 Masterwork Common Melee.
Sindri Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His chestnut hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his Stetson blue hat.
Personality: Sindri is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born a particularly ugly child, much to the horror of his parents. In his 13th year, his parents were killed by a drow raid, leaving Sindri alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp.
Maynild Hadley, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her moppish auburn hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also has developed a complete distrust of the Knight profession.
History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Hubert Watson, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a slaver, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.
Ideals: Fighting, Passionate. Bonds: Job, Mentor, Rich. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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