Arara Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She keeps her brown hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Ugly, Antagonistic. Bonds: In love, Religious, Poor. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Nissa Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a tan poncho over her likewise colored trousers and shirt. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: Nissa lived on a farm with her father, near the main road leading to a nearby town. In her 15th year, her parents were killed by a dire rats raid, leaving Nissa alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and a deep hatred of dire rats
Flaws: Ugly, Antagonistic, Selfish. Bonds: Family, Enemies. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 170 gp. Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (600 gp). 1 Chain shirt.
Roger Easton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Joker, Gifted. Bonds: Religious, Job, Slave. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 130 pp.
Roland Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He carries a battered sai and tarnished scythe as well. His long black hair is drawn into a two foot long braid. His brown eyes peer out from beneath his broad violet hat.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and half-orc compassion
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Adventurer, Religious. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Iolite (40 gp). Tiger eye turquoise (13 gp). Smoky quartz (40 gp).
Jocelyn Marston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has moderate length silver hair. He has green eyes and a brown hat with a grey feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Justice. Bonds: Military, Immigrant, Rich. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 7 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 340 gp. 1 Masterwork Uncommon Weapon.
Jade In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is still thick. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Shivering Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her right hand appears badly burned and disfigured. Her fur, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Mayor, who enjoyed hunting, Emerald was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up dagger and armor she uses now. After a long history of fighting, Emerald and her spouse have recently divorced.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Sybil Wharton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a trident. She has no hair. Her brown eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Gifted from a young age, Sybil studied abroad. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She was granted necromantic powers by her dying sister.
Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies, Immigrant. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

