Ahlyssa Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. Her white hair is long and unkept. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.
History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Gifted. Flaws: Ugly, Terse. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp. Eye agate (9 gp).
Adran Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He dresses like a well dressed Bounty Hunter does, and his gloved hand is found clutching a halberd. He has no hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north to a Bounty Hunter, Adran learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.
Ideals: Impeccable, Opinionated. Flaws: Ugly, Addict. Bonds: Job. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Harvest In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, brown, dusty cloak. Her white fur is drawn into a tight pony tail with a skull scrunchie. Her ears are large.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has had some formal singing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Joker, Artistic. Flaws: Ugly, Lazy, Antagonistic. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Oppah Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and she perpetually has her sword ready. Her hair is white and very short. This green eyed westerner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and to find somewhere to settle down
Ideals: Fighting, Justice. Flaws: Antagonistic, Mundane, PTSD. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (4 gp). Iolite (40 gp). White opal (700 gp).
Ishte Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her chestnut hair is braided into rings. She is baby faced.
Personality: She is witty, but her monotone delivery comes off as unnerving She can't help but pocket interesting objects she comes across
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ishte was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ishte decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shoemaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To get a good night's sleep; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Millicent Kimberley, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear brown clothing when she does not wear armor. She has done her best to style her auburn hair to look like a famous performer. Her fierce gray eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a island tribe. Her childhood dream was to be a Sailor, but she was a colossal failure. She has drifted from career to career and currently works as a Barkeep.
Motivation: To protect her home; and wants to open a new tavern
Ideals: Athletic, Impeccable. Bonds: Criminal record, Nature, Job, Guardian. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 90 pp. Hematite (8 gp). Rock crystal (60 gp).
Zepar Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear black tank tops with white pants. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Poor, Job. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Terran, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Gilthur Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered monstrous two handed axe and tarnished halberd as well. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Aramil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a blue suit, white shirt, and violet tie. His blonde hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Aramil hails from a village terrorized by dire rats. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Bonds: Family, Enemies, Job. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp. Black pearl (200 gp).
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