Mardred Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy auburn hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She feeds upon the attention of others.
History: Mardred was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).
Vondal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He has blue eyes.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Disease, Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Masterwork manacles.
Greeba Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 55. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Gifted. Flaws: Insane. Bonds: Family, Criminal record. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Deep green spinel (50 gp). 1 Masterwork Artisan’s tools.
Oda Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: Oda is depressed about a lot of things. She tends to be a nihilist. Oda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Butcher, Oda learned a great deal about her mother's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Butcher.
Motivation: She is terrified, and will act out of fear; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Depressed, Hedonist, Fearful. Bonds: Job, Debt. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp.
Gilkass Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear green pants and tee shirts. She wears a broad hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.
History: She was born several months after her father was called into army service. When Gilkass reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 3 Alchemist’s fire.
Tomi Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears an entirely white suit with black socks and a vest with buckled shoes, marred by chocolates. His red hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. Tomi liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Xappan Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Optimist. Flaws: Insomniac, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Rimple Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Stableman does. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Spy, his mother struggled to pay the bills. Rimple was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rimple decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and a rival would like him out of the picture
Bonds: Job, Attractive, Adventurer, Criminal record, Poor. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Koeth Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has a long red beard with little hanging trinkets. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Rich, In love, Military. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Silver pearl (60 gp).
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