Beiro Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear blue pants and tee shirts. His hair is chestnut, silky, and of moderate length. He has a dull look in his violet eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Beiro studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 4 years later his spouse died after the birth of his son. Heartbroken, Beiro never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He feels threatened by others; and wishes to resurrect an old love
Ideals: Entrepeneur, Gifted. Flaws: Fearful. Bonds: Attractive, In love. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 5 (-3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Berrian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. He keeps his chestnut hair in a flapper bob. This hazel eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of southern immigrants he idolized his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a crush on the local Masseuse; and obtaining odd cultural elven artifacts is his passion
Bonds: Attractive, Has a crush, Adventurer, Immigrant, Criminal record. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Shax Sly, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Sculptor does. Her brown hair, when down, is lengthy. Her black eyes lackadaisically let the world flow into them.
Personality: She never swears and excessively uses polite adverbs when speaking. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to unite with her brother
Ideals: Optimist, Joker. Bonds: Job, Rich, Family. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 120 gp. 1 Chain shirt.
Geva Alby, Female Human [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman wears a fancy grey dress. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.
History: Born to a Unemployed, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Disciplined. Flaws: Insane, Hedonist. Bonds: Attractive, Poor. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Cask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. His fur is black and curly. He has a dull look in his hazel eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Secretive. Bonds: Nature, Mentor, Adventurer. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp.
Hugh Livingstone, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his longsword. His red hair is thinning but still full. He has several tiny topaz earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp.
Sarah Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear yellow pants and tee shirts. Her brown hair is kept up in a ponytail inside a small hat. Her eyes are likewise gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.
History: The child of a Slave Trader, who enjoyed hunting, Sarah was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Lazy. Bonds: Nature, Job, Criminal record. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 40 gp.
Kite Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her top hat is riddled with cuts and holes. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When she was but 6 years old her parents immigrated from the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kite grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kite. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 sp. 1 Half-Plate.
Dalaba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She wears a deerstalker hat to hide her balding. Her eyes are likewise green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When she was but 4 years old her parents immigrated from the south. Her first spouse was a Servant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Family, Criminal record. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


