Emerald Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear pastel clothing when he does not wear armor. He keeps his white fur in a pixie cut. This blue eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To pay off his debts; and wants his loneliness to end
Ideals: Fighting, Philantrophist. Bonds: Has a crush, Immigrant, Debt. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Ootah Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her black hair is cut short. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised in a white middle class family as the only child. When Ootah reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and retire the richest woman in the south
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Attractive, Military. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. Large well-done wool tapestry (300 gp).
Murook Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting clothing which further accentuates her frame. She has wavy silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She would like to get married and retire; and she's in love
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Jasper (60 gp).
Mantus Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He has dyed his greying purple hair a little too much giving a sharp purple color. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Avice Chester, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her hazel eyes are slightly larger than normal.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Banded mail.
Urshar Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is long and red with streaks of silver, and is pulled back with small brown clips. Her eyes are brown and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Apothecary, who enjoyed hunting, Urshar was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Apothecary.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Immigrant. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 pp.
Efferil Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. His eyes are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Criminal record, Nature. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Beast In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in a small plains village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and money/treasure
Flaws: Ugly, PTSD. Bonds: Enemies, Rich, Nature. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Half-Plate.
Nelkin Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries lances. He wears his blonde hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Nelkin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp. Amethyst (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
