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NPC Generator

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Advanced [show]


Helja Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely grey suit with black socks and a vest with buckled shoes. Her blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Calm and collected, she is a well trained Knight. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Criminal record, Military. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Helja Fallack, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)13 (+1) 9 (-1)6 (-2)
Skills Perception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 pp.


Social Check DCs


Eberk Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, grey, dusty cloak. His red hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Eberk grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Shipwright.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Eberk Foamtankard, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)9 (-1) 15 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple pastel robe with grey stripes complete with hood. He is muscular with a powerful set of arms. His gray fur is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Fisher, Spring learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Attractive, Criminal record, Religious, Job, Adventurer. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Spring In the Wind, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Three Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears pastel painted combat armor at almost all times. Her lavender fur, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her father.

History: She was born in the west, but her parents moved at a very young age to the east. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Three began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by brigands. Three was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Three Hummingbird, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs


Urshar Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears brown leather gloves, a brown jacket, and tight pants. She has a hunchback. Her hair is long and red with streaks of white, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Weaver, who enjoyed hunting, Urshar was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero

Flaws: Ugly, Insane, Terse. Bonds: Slave, Nature. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Urshar Fireforge, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Spear Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is lavender and curly. Her copper eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.

History: She is a Doppelganger in disguise. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Retire the richest woman in the south; and she has passion for adventuring and risk

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Spear Candle, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1100 sp.


Social Check DCs


Vanchu Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a deerstalker hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many gnolls want her driven away.

Ideals: Justice. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Vanchu Chester, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Callybon Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a blue and brown robe with the hood down. Her golden hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: Callybon speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it

Ideals: Athletic, Impeccable. Flaws: Insomniac, Mundane. Bonds: Rich. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Callybon Garrick, Female Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp.


Social Check DCs


Bethrynna Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her tied-back hair is white. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. She has recently gotten a pet goose that steals things from people.

Motivation: She seems to be bored by most things; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Nature. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Bethrynna Cithreth, Female Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs

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