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NPC Generator

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Advanced [show]


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His long white fur is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of a Tailor, who enjoyed hunting, Spring was taken on many hunting expeditions. Spring was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Family, Enemies, Nature, Immigrant. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Spring Grass, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 7 (-2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Efferil Hanali, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a blue and violet robe with the hood down and is in decent physical shape. His chestnut hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Efferil Hanali, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Bree Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. Her auburn hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady violet eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 3 years old her parents immigrated from the north. Bree was born on a far northern desert where she grew up under the tutelage of her father, an expert Map Maker. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Ugly, Mundane. Bonds: Rich, Religious, Immigrant. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Bree Quickstep, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. Obsidian (7 gp).


Social Check DCs


Finellen Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her brown hair is singed and shortened. Her ears are large.

Personality: She is overprotective of those who hire her services. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When Finellen reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Military. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Finellen Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp. Blue quartz (14 gp).


Social Check DCs


Uthemar Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He struck the Merchant job and began his own company from there.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Professionalism, Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Uthemar Horineth, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Conrad Tickle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is generally shirtless and showing off his tattooed chest. His long white hair is drawn into a two foot long braid. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Ugly, Greedy. Bonds: Job, Poor, Adventurer, Guardian. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Conrad Tickle, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Caelynn Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many red ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her chestnut hair. Her eyes are likewise brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Caelynn was born in the north. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Philantrophist, Persistence. Bonds: Rich, Attractive. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Caelynn Xiloscient, Female Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Yebe Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her moppish auburn hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.

History: She was raised in a white middle class family as the only child. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and to find somewhere to settle down

Ideals: Passionate, Gifted. Flaws: Addict, Mundane, Depressed. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Yebe Fabblestabble, Female Gnome Sorcerer 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp. Rose (50 gp). 4 Antitoxin.


Social Check DCs


Adelaide Rodney, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears brown cloth garments or leather armor. She has moderate length brown hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Painter

Voice: Whispers

Attributes [hide]

Adelaide Rodney, Female Human Sorcerer 3
Medium (4'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 16 (+3)3 (-4)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. Carved bone or ivory statuette (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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