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NPC Generator

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Advanced [show]


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of halberds on her belt, each one with a amethyst on the hilt. She keeps her blonde hair in a pixie cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She believes the world needs to unite to get rid of giants once and for all.

History: She was born in the east. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Lidda Wildheart, Female Halfling Sorcerer 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2600 sp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Yebe Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her black hair is styled in orderly dreadlocks. Her amber eyes peer out from beneath her small blue hat.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Dyer job and began her own company from there.

Motivation: She's looking for her big break; and expand her business

Flaws: Hedonist, Addict. Bonds: Military, Job, Adventurer. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Yebe Tarkelby, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. Amber (80 gp).


Social Check DCs


Isabella Spalding, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'4" and is wearing the road beaten gear of a warrior. Her silver hair is smooth and relatively long. She has gleaming, smiling hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Isabella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Isabella's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Isabella Spalding, Female Human Sorcerer 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Helen Harlow, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her hair, while still mostly white, has prominent grey streaks. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Helen was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her brother recently and the two have been together since.

Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge

Flaws: Secretive. Bonds: Attractive, Enemies, Family, Rich. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Helen Harlow, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Rose (80 gp).


Social Check DCs


Jarsali Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a fancy blue dress. Her black hair is heavily combed to the left. She has amber eyes.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is wracked by social anxiety; and she is greedy

Flaws: Insane, Fearful. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Jarsali Casilltenirra, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Gillyd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern woman, she wears rags and sports a simple walking cane. She wears a Stetson hat to cover her moderate length auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 12th year, her parents were killed by a illithids raid, leaving Gillyd alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To prove her worth to the world; and she wants revenge against illithids

Flaws: Shy, Impulsive. Bonds: Poor, Enemies, Military, Job. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Gillyd Battlehammer, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Egelina Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She has silver hair. She has brown eyes and a violet hat with a black feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Athletic, Opinionated. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Egelina Jordan, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 17000 cp.


Social Check DCs


Dûgza Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Dûgza isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Dûgza Tindall, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. 1 Darkwood Buckler.


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His black crest, when down, is lengthy. His gold eyes peer out from beneath his feathered green hat.

Personality: He is very quiet and rarely speaks above a whisper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised by priests from a young age. Salasar was born on a far northern plains where he grew up under the tutelage of his father, an expert Spice Merchant. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions; and seeks redemption

Flaws: Shy. Bonds: Immigrant, Criminal record, Religious, Mentor. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 370 gp.


Social Check DCs

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