Brottor Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large chestnut tufts of hair around his ears. This brown eyed northerner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Brottor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Military, Nature. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her gray fur is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was always a brilliant, if unscrupulous mind. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like her out of the picture.
Ideals: Passionate, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
Tim Yorke, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Jeweler does. He is physically well-built. His hair is blonde, silky, and of moderate length. His eyes are green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He became a Jeweler soon after.
Motivation: To share knowledge with the world; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. 1 Masterwork manacles.
Kugáluga Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He has styled his auburn hair well, parting it to the left. His eyes are gray and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Religious, Poor. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Golden pearl (140 gp). 1 Smokesticks. 1 Antitoxin.
Dimble Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky tan painted plate armor. He has a small bristly mustache and wavy black hair. His fierce brown eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Tailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he has a crush on the local tailor
Ideals: Opinionated, Logical, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp.
Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red shirt with thin tan vertical stripes and red pants. He wears his hair in dreadlocks. He has a dull look in his brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Athletic, Gifted. Flaws: Mundane, Disease. Bonds: Nature. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Ratbag Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his ceremonial dagger. His brown hair and beard is wavy and long. He has several tiny jet earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He now spends his time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Rich. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Uncommon Weapon.
Euron Delight, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he wears light armors faded through time and improper care. He keeps his silver hair in a pixie cut. He has silver eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Euron and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Cloak Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and tan tie. He carries a battered sickle and tarnished flail as well. He wears his red fur down. His eyes are green.
Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Iolite (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
