Vadania Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Weaver, and a wedding ring on her right hand. She wears her blonde hair up. She has several tiny emerald earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While studying, she fell in love. They married and had a daughter. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist. Flaws: Shy, Disease, Insomniac. Bonds: In love, Rich. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.
Sarai Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her black hair is styled in orderly dreadlocks. Her eyes are brown and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of southern immigrants she idolized her mother. Sarai was born on a far southern forest where she grew up under the tutelage of her mother, an expert Slave Trader. She has never given up on her poetry dream.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Immigrant, Family. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp. 1 Masterwork Uncommon Weapon.
Tatyan Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long red crest kept up in a rat tail. Her eyes are gold and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tatyan took refuge in the ruined castle and found the beat up morningstar and armor she uses now. After months of barely getting by, Tatyan managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Dalgal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Ugly, Shy. Bonds: Family, Mentor, Nature. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Nithther Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man usually wears his green robe and has his shortbow always slung over his shoulder. His black crest is drawn into a tight pony tail with a skull scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Nithther was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nithther's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Osah Rise, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her chestnut hair is smooth and relatively long. Her red unseeing eyes seem to look past you.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Osah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Unemployed mother left her crippled. Since then, she has sought to make the best of life.
Motivation: To end her boredom; and she is content
Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Attractive, Poor. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 310 gp. White pearl (140 gp). Azurite (10 gp).
Damien TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a red vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Damien was born on a far western desert where he grew up under the tutelage of his mother, an expert Butcher. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Butcher
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Jade Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His fur is short and gray. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: The child of northern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Flaws: Addict, Shy, Racist. Bonds: Rich, Immigrant. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 4 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 sp.
Pirithin Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Pirithin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to be a guard again
Ideals: Gifted. Flaws: Insane, Terse, Disease. Bonds: Job. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Zircon (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
