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NPC Generator

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Advanced [show]


Frug Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length black hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Addict, Insane. Bonds: Poor, Attractive. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Frug Munggen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Coral (130 gp). Star ruby (600 gp). 1 Masterwork manacles.


Social Check DCs


Herleva Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is greying and her face has many wrinkles. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Barkeep. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: The child of southern immigrants she idolized her father. A gifted student she started as a Bather, but she got bored and became a Barkeep. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Bather again; and further expansion of business

Ideals: Persistence. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Herleva Conway, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Lilli Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of shortspears on her belt, each one with a topaz on the hilt. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Her gray eyes dart from person to person.

Personality: Lilli is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Philantrophist, Entrepeneur. Bonds: Poor. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Lilli Sympony, Female Gnome Sorcerer 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics -1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Elegant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears brown leather gloves, a brown jacket, and tight pants. His long white fur is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Elegant On the Water, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and he perpetually has his sai ready. His fur is cut close to his head. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nimble was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Nimble Candle, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Solid gold idol (200 gp).


Social Check DCs


Direcris Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and red handkerchief worn on his left side. He is portly but not overly obese. His white crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: He was born at the edge of vast desert. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, PTSD. Bonds: Adventurer, Nature. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Direcris Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Sun Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She carries with her a set of spears on her belt, each one with a emerald on the hilt. Her black fur is slicked back into a classic pompadour. Her half smiles and green eyes are beguiling and draw you in.

Personality: She never swears and excessively uses polite adverbs when speaking. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family.

Ideals: Fighting, Optimist. Bonds: Attractive, Family, Slave. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Sun Wind, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Onyx (40 gp). 1 Breastplate.


Social Check DCs


Hugh McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. He is tall, broad shouldered and powerfully built. His hair is black and curly. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Hugh McLeod, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 5 (-3)8 (-1)
Skills Animal Handling -1, Arcana +3
Senses Passive Perception 7
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Bernard Branson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Bernard was born in the east. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Joker, Persistence. Flaws: Insane. Bonds: Family. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Branson, Male Human Sorcerer 2
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs

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