Edge Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His red fur is slicked back into a classic pompadour. He has gleaming, smiling green eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He feeds upon the attention of others.
History: He was born on a small isolated farm. Edge was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Spy. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Poor, Criminal record, Nature, Immigrant. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Alain Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red tunic with brown highlights, and long green pants that bunch up around her shoes, and she perpetually has her sickle ready. She keeps her red hair in a pixie cut. Her blue eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is wracked by social anxiety; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Justice. Flaws: Antagonistic, Fearful. Bonds: Enemies, Adventurer. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1500 sp.
Millicent Atherton, Female Human [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. Her chestnut hair is well kept. She is very pretty but has cold, dead eyes.
Personality: She likes to make people angry or surprised. She feeds upon the attention of others.
History: Born to a Performer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Junk Dealer job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Tordrid Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fancy grey dress. Her hair is short and golden. Her eyes are gray and she is always smoking a pipe.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Days after completing her studies, news broke out that her hometown was attacked by illithids. Tordrid was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She has a rivalry with the Church that dominates her actions; and a deep hatred of illithids
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Immigrant, Enemies, Religious. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 gp.
Valorean Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright black suits and hats. His black crest is kept up in a ponytail inside a small hat. His red unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small island village. Valorean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Valorean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Barrister like his mother before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he would like to get married and retire
Flaws: Disease, Hedonist. Bonds: Nature, Criminal record, Job, Has a crush. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Travok Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His small hat is riddled with cuts and holes. His eyes are green and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp.
Valida Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She acts crazy and hedonistic. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised by priests from a young age. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: She is currently in port desperately looking for someone to get her out; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Slave, Religious, Mentor. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Buckler.
Xappan Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, and his gloved hand is found clutching a sai. His chestnut hair is singed and shortened. His black eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Xappan studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Eye agate (5 gp).
Morkral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His golden hair is braided into rings. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural elven artifacts is his passion
Ideals: Philantrophist. Bonds: Poor, Adventurer, Religious. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
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