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NPC Generator

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Advanced [show]


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She keeps her long golden hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Cumpen lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1100 sp.


Social Check DCs


Drusilia Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She sports violet clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. She wears a colorful flower in her blonde hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made her what she is. Drusilia was born on a far western island where she grew up under the tutelage of her father, an expert Miller. She was granted necromantic powers by her dying sister.

Motivation: Many gnolls want her driven away.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Mentor. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Drusilia Wasanthi, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. His black hair is cut short. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Fargrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Slave, Nature. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Fargrim Daraln, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)16 (+3) 6 (-2)8 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. 1 Simple lock.


Social Check DCs


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Dreali does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Dreali was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Dreali Floshem, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. Chrysoprase (60 gp).


Social Check DCs


Georgina Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and is wearing the road beaten gear of a warrior. Her left hand appears badly burned and disfigured. Her black hair is kept up in a ponytail inside a feathered hat. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants she idolized her mother. Georgina was born on a far western plains where she grew up under the tutelage of her mother, an expert Barrister. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and wants her loneliness to end

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Georgina Greenleaf, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Jarsali Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, yellow, dusty cloak. She has a very tight haircut. Her violet eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Justice, Philantrophist. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Jarsali Azzo, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Balimaar Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His head has been shaved. He has gray eyes.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Balimaar Caphaxath, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. 1 Masterwork Light steel shield.


Social Check DCs


Quick Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her fur is cut close to her head. She has copper eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Flaws: Mundane, Shy, Disease. Bonds: Rich, Mentor. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Quick Paws, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)6 (-2) 14 (+2)14 (+2)
Skills Investigation +0, Stealth +5
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Sybil Southey, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her chestnut hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by drow. Sybil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Sybil Southey, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 8 (-1)9 (-1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Chrysoberyl (90 gp).


Social Check DCs

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