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NPC Generator

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Advanced [show]


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Baern embodies much of what other species detest in the Dwarves. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now mingles about in high society.

Motivation: Further expansion of business; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Rich, Job. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Baern Trueblood, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and carries rapiers. His orange fur is long and unkept. His fierce green eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Spy, Emerald learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Spy like his mother before him.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Emerald Wing, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Melech Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears baggy black pantaloons and a tan scarf. He has a hunchback. His black hair is smooth and relatively long. His white eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Melech Serenity, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Nadarr Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is dressed in earthy colors with a green and grey handkerchief worn on his left side. He wears a wide-brimmed hat to cover his moderate length green crest. His eyes are likewise red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Impulsive, PTSD. Bonds: Adventurer, Family. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Nadarr Sumnarghthrysh, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Lamlis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His silver hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Lamlis and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Poor, Slave. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lamlis Floshem, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. Deep green spinel (160 gp).


Social Check DCs


Ribbles Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in an above average manner. He wears a broad hat to cover his moderate length golden hair. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Ribbles Miggledy, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Good lock.


Social Check DCs


Mishann Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'7". She wears tight fighting clothing, which leaves very little to the imagination. She has styled her silver crest well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is calm most of the time but flees social interaction. She uses divination through singing.

History: She was raised in a forest tribe. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Mishann Imbixtellrhyst, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Chalcedony (60 gp).


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His chestnut hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his mother. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Tabaxi compassion; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Veit Ungart, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp.


Social Check DCs


Melissa Atterton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a grey shirt with thin tan vertical stripes and violet pants. Her long red hair reaches down to her waist. Her eyes, though not visible through her cowl, are violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business.

Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Melissa Atterton, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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