Dagger Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying brown fur a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Sabotage a competitor.
Ideals: Gifted, Philantrophist, Artistic. Bonds: Immigrant, Job. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Bertram Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are green and catlike.
Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He worked as a nervous Detective and found it very stressful. He has worked as a Detective like his father before him.
Motivation: To be a Masseuse again.
Bonds: Has a crush, Attractive, Adventurer, Job. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp. Peridot (40 gp). Chalcedony (40 gp).
Purah Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She wears a broad hat to cover her moderate length brown hair. This red eyed northerner is not easily forgotten.
Personality: She likes to make people angry or surprised. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Purah is combative with any and all who dare try her patience in the slightest.
History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Justice. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 5000 cp.
Gomory Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large yellow jacket. He wears a colorful flower in his brown hair. His eyes are a pleasant gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He left for the west, certain he would find work there.
Motivation: He's attracted to the PC; and to share knowledge with the world
Ideals: Logical, Fighting. Flaws: Shy. Bonds: Immigrant, Attractive, Military. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Rhodochrosite (7 gp).
Oskar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple brown robe with tan stripes complete with hood, marred by chocolates. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of giants once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Ugly, Insane, Sensitive, Mundane. Bonds: Enemies. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Qualen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is knotted and matted. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Slave, Military, Adventurer. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Silver pearl (80 gp).
Erky Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Courier business at a young age. His father was a soldier and died while he was still young. Erky was left his father's suit of armor and trained in its use and care. He became a Courier soon after.
Motivation: Expand his business; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Bonds: Rich, Attractive, Job, Military. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Galiena Van Es, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying white hair a little too much giving a sharp white color. This gray eyed easterner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Markosian Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is cut close to her head. Her eyes are silver and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with finding treasure.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Markosian took refuge in the ruined castle and found the beat up lance and armor she uses now. She now spends her time doing works of charity.
Motivation: She is unsatisfied with her job; and she desires power and/or immortality
Ideals: Philantrophist. Bonds: Rich, Job, Adventurer, Nature. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp.
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