Gennal Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He sports blue clothing, slightly heavier than average wear. His red hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gennal reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally
Flaws: Insomniac, Insane, Fearful. Bonds: Military. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 50 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Howard Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely red suit with violet socks and a vest with buckled shoes. His Stetson hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast desert. Howard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Family, Adventurer. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp. 1 Bullseye lantern.
Percival Preston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. His golden hair is singed and shortened. His hazel eyes dart from person to person.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Military. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
Shifting Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her fur, while still mostly brown, has prominent grey streaks. Her eyes are likewise green.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Tailor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Flaws: Selfish. Bonds: Adventurer, Military, Family, Job. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Great Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a brown costume with the symbols of the four houses of cards on her torso. Her whole body is exceptionally muscular. Her red fur is singed and shortened. She has a dull look in her blue eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 10000 cp. 1 Tanglefoot bags.
Ahrim Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man wears many layers of old clothing at all times. He keeps his purple hair in a pixie cut. This red eyed northerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Hadwisa Kimberley, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is physically well-built. With bright chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to loving parents in a slum to the north. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and she has passion for adventuring and risk
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp.
Williamina Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her long silver hair reaches down to her waist. Her eyes are blue and catlike.
Personality: This woman loves music and to teach people music more than just about anything. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Bonds: Immigrant, Poor, Criminal record, Enemies. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 sp. Freshwater pearl (13 gp).
Richard Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Rich, Religious. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

